Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 1582520728809772051 9 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (300 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 300, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 6 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The magic dart hits the rat. You kill the rat! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found 8 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 6 gold pieces. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You hear an angry hiss. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! A jackal comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .# .. .###### ###.#.....h. #.......†.. ####........# ............# .....†......# . .......@#########.. ........##....(.... ##.......#......... ##......#......... .....#...'........# ##...#...##......... ##. #...##.......... #..#...##.......... #.......#..(.......... You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 300 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, chequers_serial_rivers_small_a, minmay_close_crescents Action || total ---------------------------++------- Melee: Dagger || 2 Short sword || 1 Cast: Magic Dart || 16 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 299 | 299 | 0 | 0 | 257 | 1 | 299.0 | Dungeon | 299 | 299 | 0 | 0 | 257 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 299 daAuts