Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 3760794719202795248 222 Legend the Magician (level 5, 30/35 HPs) Began as a Demonspawn Conjurer on Feb 22, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:38 (1619 turns). Legend the Magician (Demonspawn Conjurer) Turns: 1619, Time: 00:01:38 Health: 30/35 AC: 2 Str: 8 XL: 5 Next: 66% Magic: 3/13 EV: 11 Int: 20 God: Gold: 144 SH: 0 Dex: 11 Spells: 12/15 levels left rFire + . . p - +2 dagger (flame) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will +.... g - amulet of magic regeneration Stlth ++ j - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: hooves 1, sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons d - a +0 dagger p - a +2 dagger of flaming (weapon) Missiles l - 5 curare-tipped darts n - 4 poisoned darts q - 2 boomerangs Armour a - a +0 robe (worn) e - a scarf of resistance (worn) s - a +0 pair of gloves Jewellery g - an amulet of magic regeneration (worn) h - an amulet of regeneration j - a ring of willpower (worn) Scrolls c - 2 scrolls of amnesia {unknown} f - a scroll of noise {unknown} i - 3 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} t - a scroll of poison {unknown} u - a scroll of revelation {unknown} Potions b - a potion of magic k - a potion of enlightenment {unknown} m - a potion of might {unknown} r - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 17% 2 Launch Clockwork Bee Frge 5% N/A 32% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have large cloven feet. When seriously injured, your blood forms armour. (AC +0) Message History Found a stone staircase leading down. You now have 144 gold pieces (gained 1). r - a sedimented black potion You open the door. There is an open door here. s - a +0 pair of gloves; t - a scroll labelled DEOMALIARGH You open the door. There is an open door here. u - a scroll labelled JIOCUIKOES Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund gestures at you while chanting. The puff of flame hits you. You resist. The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! You kill Sigmund! (Press . to maintain the ray.) Your Spellcasting skill gained 2 levels and is now at level 5! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You have reached level 5! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###### #...)..# #@# #.# #.# #.# # ##.####### # #........# # #..#####.# # ##+## #..# # ##...## #..### There were no monsters in sight! Vanquished Creatures Sigmund (D:3) An adder (D:2) A dart slug (D:2) 3 orcs (D:3) 3 ball pythons 6 endoplasms A giant cockroach (D:1) 5 goblins 6 hobgoblins 2 quokkas 2 bats 2 frilled lizards 5 kobolds (D:1) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 322 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 401 | D:1 | Learned a level 2 spell: Searing Ray 549 | D:1 | You fall into a shaft and drop 1 floor! 701 | D:1 | Found Ratekhl Surgh's Magic Scroll Shop. 736 | D:1 | Reached skill level 3 in Spellcasting 1002 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1467 | D:3 | Found a faded altar of an unknown god. 1613 | D:3 | Noticed Sigmund 1618 | D:3 | Killed Sigmund 1619 | D:3 | Reached skill level 5 in Spellcasting 1619 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 1619 | D:3 | Reached XP level 4. HP: 26/30 MP: 3/11 1619 | D:3 | Reached XP level 5. HP: 30/35 MP: 3/13 1619 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, serial_shops, nicolae_lakefront_shop D:2: layout_rooms D:3: layout_loops_corners, nemelex_xobeh_ov_fountains_minmay, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Dagger | 4 | || 4 Kick | 1 | || 1 Cast: Magic Dart | 84 | || 84 Searing Ray | 4 | || 4 Armour: Robe | 14 | || 14 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1616 | 1580 | 36 | 2 | 1281 | 3 | 538.7 | Dungeon | 1616 | 1580 | 36 | 2 | 1281 | 3 | 538.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 507 daAuts D:3: 197 daAuts