Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 3590888117149186539 137 Legend the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 22, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:48 (1634 turns). Legend the Magician (Demonspawn Conjurer) Turns: 1634, Time: 00:01:49 Health: 35/35 AC: 5 Str: 8 XL: 5 Next: 0% Magic: 10/12 EV: 11 Int: 20 God: Gold: 102 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . j - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.66/turn %: guardian spirit @: no status effects A: thin metallic scales 1, magic shield, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons e - a +0 short sword of freezing g - a +0 club j - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) r - a +0 helmet s - a +0 helmet Jewellery c - an amulet of regeneration m - an amulet of magic regeneration (worn) Scrolls f - 2 scrolls of summoning {unknown} i - 3 scrolls of teleportation {unknown} n - 3 scrolls of identify {unknown} o - 3 scrolls of acquirement {unknown} p - a scroll of fog {unknown} Potions b - a potion of magic h - a potion of resistance {unknown} k - a potion of lignification {unknown} l - a potion of curing {unknown} q - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 12% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Passwall Erth 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) s - a +0 helmet You open the door. Found a dagger. Things that are here: a ribbon worm corpse; a ball python corpse A rat comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! A ball python comes into view. A ball python is nearby! A ball python is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 5! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# #............ #.........# #.......##### ######.........####.......# # +..).'....)........#####..... ######..........##.†.......<. #......................## #...........#..........# . #.........>.#.......(..##. #.....†..@........#.. .# #####.#+##.....#### . #. #.#.##.....# #...##.....# ######.....# .....# ....... †...... There were no monsters in sight! Vanquished Creatures Jessica (D:2) 6 adders 2 dart slugs (D:2) 3 ribbon worms An endoplasm (D:2) A giant cockroach (D:2) 5 goblins 4 hobgoblins 6 quokkas 5 ball pythons 5 bats 3 frilled lizards 2 kobolds (D:1) 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 320 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 320 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 323 | D:1 | Learned a level 2 spell: Searing Ray 737 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 737 | D:2 | Reached XP level 3. HP: 18/24 MP: 2/7 850 | D:2 | Noticed Jessica 869 | D:2 | Killed Jessica 876 | D:2 | Reached XP level 4. HP: 23/30 MP: 1/10 1634 | D:3 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1634 | D:3 | Reached XP level 5. HP: 35/35 MP: 10/12 1634 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, grunt_decor_fettered D:2: layout_rooms, kennysheep_donut, minmay_fractal_squares_gapless_5, uniq_jessica D:3: layout_basic, slow_altar_2, grunt_temple_overflow_open Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Punch | 1 | || 1 Short sword | 4 | || 4 Cast: Magic Dart | 59 | 54 || 113 Searing Ray | | 1 || 1 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 10 | 4 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1630 | 1590 | 40 | 0 | 1295 | 3 | 543.3 | Dungeon | 1630 | 1590 | 40 | 0 | 1295 | 3 | 543.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 729 daAuts D:1: 711 daAuts D:3: 188 daAuts