Dungeon Crawl Stone Soup version 0.33-a0-989-gcff28b789e (webtiles) character file. Game seed: 8045771372475644350 9 Legend the Conjurer (level 2, 17/19 HPs) Began as a Demonspawn Conjurer on Feb 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (488 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 488, Time: 00:00:09 Health: 17/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 3/5 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 club e - a +0 dagger f - a +0 war axe g - a -2 heavy spear h - a +0 dagger Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! h - a +0 dagger You see here a goblin corpse. You see here a goblin corpse. A hobgoblin comes into view. Found 7 stones. The hobgoblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #.. ##.# #.# .# #.# #.# .## #.# #.# (.## #.##### #.# ... #.....# #.# .. #####.# #.# .# #.###.###g###.# #.......@.....# ############### You could see a hobgoblin. Vanquished Creatures 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 376 | D:1 | Found a faded altar of an unknown god. 395 | D:1 | Discovered your monstrous ancestry. 395 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 488 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_corners, ebering_ecumenical_altar_rust, kennysheep_flooded_box Action || total ---------------------------++------- Cast: Magic Dart || 16 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 488 | 488 | 0 | 0 | 455 | 1 | 488.0 | Dungeon | 488 | 488 | 0 | 0 | 455 | 1 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 488 daAuts