Dungeon Crawl Stone Soup version 0.33-a0-989-gcff28b789e (webtiles) character file. Game seed: 3375782916955149070 43 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:36 (759 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 759, Time: 00:00:36 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 37% Magic: 1/8 EV: 11 Int: 22 God: Gold: 92 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: spiny 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - 2 scrolls of fear {unknown} f - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of magic g - a potion of curing {unknown} h - a potion of enlightenment {unknown} i - a potion of brilliance {unknown} k - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have an unusually large brain. (Int +2) Message History Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica is nearby! Jessica is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Jessica. Jessica is heavily wounded. Jessica shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Jessica. Jessica is heavily wounded. Jessica gestures wildly while chanting. Jessica blinks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Jessica. Jessica is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Jessica. Jessica is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Jessica. You kill Jessica! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....###### #..........## ............ ...#.....# #'##.....# ####)##.....# +...........# ####.#......######### #@##.............( #.##.######..##### ...#...# ##.## #######.# #..# #.# ##.## #.######..### #............ #..########.. #..........<# There were no monsters in sight! Vanquished Creatures Jessica (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 312 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 407 | D:1 | Learned a level 2 spell: Searing Ray 750 | D:2 | Noticed Jessica 758 | D:2 | Killed Jessica 759 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 759 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/8 759 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_rooms, hangedman_decor_growths, hangedman_glass_teeth D:2: layout_basic, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 10 Cast: Magic Dart || 29 Armour: Robe || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 758 | 756 | 2 | 0 | 658 | 2 | 379.0 | Dungeon | 758 | 756 | 2 | 0 | 658 | 2 | 379.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 716 daAuts D:2: 41 daAuts