Dungeon Crawl Stone Soup version 0.33-a0-989-gcff28b789e (webtiles) character file. Game seed: 4932303865663486839 8 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (234 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 234, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 36 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +1 long sword (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +1 long sword of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Foxfire Conj/Fire 36% 2x1d5 8% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. A jackal is nearby! You don't have enough magic to cast this spell. A jackal is nearby! You don't have enough magic to cast this spell. A jackal is nearby! You don't have enough magic to cast this spell. A jackal is nearby! You don't have enough magic to cast this spell. A jackal is nearby! You don't have enough magic to cast this spell. You see here a jackal corpse. You slash the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a jackal corpse. Things that are here: a +0 dagger; a goblin corpse Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#..........#..# #†##.....##..###.## .......##.##.###.# .......# ##......#### ##......##..........# .#..................# (#.#######..........# #..# #######.#### ..## #@# ### #.# ... ..... ....... ......[.. ..........# #..........# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 234 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, serial_park_tiny_2, minmay_tree_intersection Action || total ---------------------------++------- Melee: Unarmed || 3 Long sword || 2 Cast: Magic Dart || 11 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 0 | 178 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 0 | 178 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts