Dungeon Crawl Stone Soup version 0.33-a0-989-gcff28b789e (webtiles) character file. Game seed: 14001422634154607160 9 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (210 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 210, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Summon Ice Beast Ice/Summ 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 86% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! You hear an angry hiss. A jackal comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. Found a dagger. The jackal attacks as it pursues you! The jackal barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.>...## #......|..# ### ..........# ... ..........#####.. ... ................# ..) ..........####### #.# ...........# ###..# ...........### #...# # ........)#...###@# #.# ........####...#h## ... #.....### ###.†h.##.## ##.#### ###.)....## .#.# #..#.....# .... ########......... ..... ................. #..... ..####.......... #........... You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 210 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, serial_shops, nicolae_shop_behind_doors, minmay_misc_feat_five, minmay_shallow_snake_nest Action || total ---------------------------++------- Melee: Mace || 2 Cast: Magic Dart || 14 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 164 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 164 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts