Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 1319120535271195045 28 Legend the Conjurer (level 3, 21/24 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (893 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 893, Time: 00:00:48 Health: 21/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 11 Int: 22 God: Gold: 15 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons e - a +0 club g - a +0 club j - a +0 dagger Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls f - a scroll of revelation {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} h - 2 potions of invisibility {unknown} k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have an unusually large brain. (Int +2) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The ball python bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #+#. ....##### ## ........###### #.### .............# #...# †..#.......#.##########.#.# ........##.#.......##.....# .......................##.####### ................@...............> .###.#############......#........ #. ######....##.##. +. ##### ##.#....##. #. #...# #####'#######. #. #.<.# #..........##. ## #...# #..........##. #...# #..........##' ###'#### #.....†....#.. There were no monsters in sight! Vanquished Creatures 5 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 306 | D:1 | Learned a level 2 spell: Searing Ray 893 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 893 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/7 893 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 46 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 892 | 892 | 0 | 0 | 689 | 1 | 892.0 | Dungeon | 892 | 892 | 0 | 0 | 689 | 1 | 892.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts