Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 5066857140155819086 70 Legend the Magician (level 4, 26/30 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (1366 turns). Legend the Magician (Demonspawn Conjurer) Turns: 1366, Time: 00:01:01 Health: 26/30 AC: 2 Str: 7 XL: 4 Next: 4% Magic: 3/10 EV: 11 Int: 21 God: Gold: 84 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . d - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mildly poisoned (26 -> 22) A: claws 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) f - a +0 falchion Armour a - a +0 robe (worn) g - a +0 pair of boots Scrolls b - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} i - 2 scrolls of vulnerability {unknown} j - a scroll of fog {unknown} k - a scroll of revelation {unknown} Potions c - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 19% 2 Sigil of Binding Hex 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 61 gold pieces (gained 6). You see here a +0 falchion. You see here a giant cockroach corpse. You now have 72 gold pieces (gained 11). b - 3 scrolls labelled VIXUSA MAMAC (gained 1) You now have 84 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. An adder comes into view. An adder is nearby! An adder is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder. The adder is almost dead. The adder barely misses you. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. You kill the adder! You finish channelling your searing ray. You feel sick. Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. You feel sick. You see here a staff of death. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........###### ### .........'....# #.. .........####.####.. ######'#...#....... #.##..#....... #.##..#....... ###########.##..#....... ............##..#....... .......@....>....>...... .......#.......##....... .#####.#.........<...... #.####.##..#....... #. ...#.......... ## #.###.#†...... ........#....... ######..#.)..... ##...###### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 adders 3 dart slugs 2 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins 2 quokkas (D:2) A ball python (D:2) 2 bats (D:1) 2 frilled lizards 2 kobolds 6 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 810 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:1 | Reached XP level 3. HP: 21/24 MP: 2/8 868 | D:2 | Found a sacrificial altar of Ru. 1365 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1365 | D:2 | Reached XP level 4. HP: 26/30 MP: 3/10 1366 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_drivethru Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 13 | || 13 Cast: Magic Dart | 67 | || 67 Searing Ray | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 14 | || 14 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1369 | 1327 | 42 | 18 | 1159 | 2 | 684.5 | Dungeon | 1369 | 1327 | 42 | 18 | 1159 | 2 | 684.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts D:2: 501 daAuts