Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 4734234153904989647 67 Legend the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:52 (1454 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1454, Time: 00:01:52 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 0% Magic: 6/10 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: spiny 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of immolation {unknown} f - a scroll of enchant weapon {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} g - a potion of resistance {unknown} h - 2 potions of curing {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You regenerate magic rapidly. Message History The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. The web tears apart. k - a scroll labelled ZUSSITRIAZOD Found a stone staircase leading down. There is a stone staircase leading down here. A quokka is nearby! A quokka is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The quokka barely misses you. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka! You kill the quokka! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ ...........# ##########.#### ..# #....# #.# ####.# #.# #.##### ..# #...@.# #################.# ..........#.......### #########...........# # #...........# #...........# #....†......### #.............. #...........# There were no monsters in sight! Vanquished Creatures 2 gnolls (D:1) An adder (D:1) A ribbon worm (D:2) A dart slug (D:1) 4 ball pythons 4 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 5 hobgoblins 4 kobolds 2 quokkas 4 bats 2 frilled lizards (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 532 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 1026 | D:2 | Learned a level 2 spell: Searing Ray 1454 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1454 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 1454 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 9 | || 9 Cast: Magic Dart | 82 | || 82 Searing Ray | 1 | || 1 Armour: Robe | 15 | || 15 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1454 | 1345 | 109 | 44 | 1072 | 2 | 727.0 | Dungeon | 1454 | 1345 | 109 | 44 | 1072 | 2 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts D:2: 395 daAuts