Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 8668045228425355259 9 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (346 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 346, Time: 00:00:20 Health: 19/19 AC: 9 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . g - +2 mace (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: under a protective aura, very slightly contaminated, wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 dagger g - a +2 mace of protection (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible Scrolls f - a scroll of fear {unknown} h - a scroll of torment {unknown} Potions b - a potion of magic i - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Soul Splinter Necr 8% N/A 17% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is lightly wounded. A giant cockroach is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A giant cockroach is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (lightly wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. A giant cockroach is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is almost dead. A giant cockroach is nearby! You don't have enough magic to cast this spell. You unwield your +0 dagger. Your +2 mace of protection hums with potential! g - a +2 mace of protection (weapon) The giant cockroach closely misses you. You hit the giant cockroach. Your weapon exudes an aura of protection. You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........# #.######.# #.######.## #.........# ###..##.#.# #.##.#.##.# ####### #.##.##.#.# ....... #.##.#.##.###....... #.##......#.@†...... #.###.....#.#..$.... #...........#..!.... #...........#....... #.###...#...###+#### #.......#...)....# #.#####.#.......## #.# .........†.# #.# #.#.##.####.####### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Found a faded altar of an unknown god. 346 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 346 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 346 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, basic_ecumenical_altar, minivault_4, minmay_misc_feat_tiny Action || total ---------------------------++------- Melee: Dagger || 10 Mace || 1 Cast: Magic Dart || 15 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 0 | 284 | 1 | 345.0 | Dungeon | 345 | 345 | 0 | 0 | 284 | 1 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 345 daAuts