Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 11149972677693096361 187 Legend the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:20 (2060 turns). Legend the Magician (Demonspawn Conjurer) Turns: 2060, Time: 00:01:20 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 39% Magic: 12/12 EV: 11 Int: 20 God: Gold: 108 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: antennae 1, claws 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) g - a +0 dagger h - a +0 mace j - a +0 club k - a +0 club m - a +0 dagger n - a +0 spear p - a +0 dagger q - a +0 club Missiles b - 3 boomerangs u - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of blinking {unknown} i - 2 scrolls of teleportation {unknown} o - 5 scrolls of identify {unknown} r - a scroll of acquirement {unknown} t - a scroll of fog {unknown} Potions c - a potion of mutation {unknown} l - a potion of heal wounds {unknown} s - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Anguish Hex/Necr 2% N/A 75% 4 Cause Fear Hex 2% N/A 75% 4 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have very sharp fingernails. Message History An orc priest is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 club. An orc priest is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. An orc priest is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 club. An orc priest is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest barely misses you. An orc priest is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest. You kill the orc priest! Things that are here: a +0 club; a +0 leather armour; an orc corpse Found 5 atropa-tipped darts. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ~~.####+###)#.# #.###.# ≈~. #.#.).#.# #.~ ≈. ##..)###.# #.~~ #......#.# #~.~. ##......+.# #.~~.. #.......#.. ##...# ##.......### #........# #+#@....## #...>.......# #...........# #....$.#+##+# #...... #...... #...... .(..... There were no monsters in sight! Vanquished Creatures 3 orc priests (D:3) 2 orc wizards (D:3) 2 adders (D:2) 2 dart slugs (D:1) 3 orcs (D:3) An endoplasm (D:1) 3 goblins 4 hobgoblins 3 kobolds 5 ball pythons 2 bats 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 553 | D:1 | Discovered your monstrous ancestry. 553 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 553 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 715 | D:1 | Learned a level 2 spell: Searing Ray 758 | D:1 | Reached skill level 3 in Spellcasting 1311 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1622 | D:2 | You fall into a shaft and drop 1 floor! 1645 | D:3 | Reached skill level 4 in Spellcasting 1645 | D:3 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1645 | D:3 | Reached XP level 4. HP: 16/30 MP: 7/10 1965 | D:3 | Reached skill level 5 in Spellcasting 1965 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1965 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/12 2060 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners, minmay_unequal D:2: layout_basic D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, st_stairs_11, kennysheep_generic_room_14 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 59 | 32 || 91 Searing Ray | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 9 | 11 || 20 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2059 | 2030 | 29 | 0 | 1862 | 3 | 686.3 | Dungeon | 2059 | 2030 | 29 | 0 | 1862 | 3 | 686.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1297 daAuts D:3: 437 daAuts D:2: 324 daAuts