Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 13400893896042656557 539 Legend the Magician (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game in an ossuary. The game lasted 00:06:54 (4201 turns). Legend the Magician (Demonspawn Conjurer) Turns: 4201, Time: 00:06:55 Health: 46/46 AC: 2 Str: 14 XL: 7 Next: 5% Magic: 4/17 EV: 11 Int: 20 God: Gold: 155 SH: 0 Dex: 11 Spells: 17/20 levels left rFire + . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of the acrobat Stlth ++ n - +6 ring of strength HPRegen 3.27/turn l - ring of protection from fire MPRegen 0.30/turn %: acrobat @: marked A: horns 1, powered by death 2, magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 155 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) d - a +0 club e - a +0 short sword Missiles s - 2 boomerangs Armour a - a +0 robe (worn) w - the +0 leather armour of the Saviour {rN+} (You took it off a goblin on level 3 of the Dungeon) rN+: It protects you from negative energy. x - a +0 helmet Jewellery l - a ring of protection from fire (worn) n - a +6 ring of strength (worn) p - an amulet of the acrobat (worn) Wands t - a wand of flame (9) y - a wand of acid (6) Scrolls g - 2 scrolls of fog {unknown} h - a scroll of blinking {unknown} m - 3 scrolls of teleportation {unknown} o - a scroll of revelation {unknown} u - a scroll of fear {unknown} v - a scroll of identify {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} i - a potion of enlightenment {unknown} j - a potion of attraction {unknown} k - a potion of cancellation {unknown} q - a potion of heal wounds {unknown} r - 2 potions of lignification {unknown} z - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.1 Spellcasting - Level 4.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Airstrike Air 3% 2d(1-17) 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 =? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate health from kills. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a mummy (89% to hit) You focus your ray upon the mummy. The searing ray hits the mummy! The mummy is moderately damaged. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is heavily damaged. The searing ray hits the mummy. The mummy is severely damaged. The mummy completely misses you. The searing ray hits the mummy but does no damage. The mummy is severely damaged. You finish channelling your searing ray. A burial acolyte comes into view. It is wielding a +0 dagger. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (60% to hit) The bolt of acid hits the mummy! The acid corrodes the mummy! You destroy the mummy! The bolt of acid misses the burial acolyte. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (60% to hit) The bolt of acid hits the burial acolyte! The acid corrodes the burial acolyte! The burial acolyte is almost dead. The burial acolyte hits you with a +0 dagger. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (almost dead, covered in acid, 69% to hit) You focus your ray upon the burial acolyte. The searing ray hits the burial acolyte! You kill the burial acolyte! (Press . to maintain the ray.) Your Spellcasting skill increases to level 7! You have reached level 7! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) !. #!?? #. !!! #. #^# ###'### #.### ##.....## ##''.# ##......M###..#.# +.........'...#.# +...^⌠....M.#.### +.........M...#@# ##.......###..#)# ##.....## ##''.# ##+#'## #.### #...# ##.## ##.## #...# #.∩.# #...# #.∩.# ##### ##### There were no monsters in sight! Vanquished Creatures A phantom (D:4) A weeping skull (Ossuary) A burial acolyte (Ossuary) 2 orc priests Jessica (D:2) Ijyb (D:3) 2 hound zombies (D:4) 4 mummies (Ossuary) Robin (D:3) A gnoll (D:2) 4 adders 2 adder zombies (D:4) An adder skeleton (D:4) 2 dart slugs 5 orcs 7 bats 6 endoplasms 4 giant cockroaches 2 gnoll zombies (Ossuary) 13 goblins 15 hobgoblins 3 quokkas 6 ball pythons 5 frilled lizards 3 kobolds (D:1) A kobold zombie (Ossuary) An orc zombie (Ossuary) A rat (D:1) 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 262 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 601 | D:1 | Learned a level 2 spell: Searing Ray 621 | D:1 | Found Xeghoq's Magic Scroll Shop. 739 | D:1 | Reached skill level 3 in Spellcasting 796 | D:1 | Found Lota's Jewellery Boutique. 1150 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1643 | D:2 | Found a faded altar of an unknown god. 1644 | D:2 | Noticed Jessica 1647 | D:2 | Killed Jessica 1648 | D:2 | Reached skill level 4 in Spellcasting 1648 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1648 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 1797 | D:2 | Noticed Terence 2075 | D:3 | Noticed Ijyb 2086 | D:3 | Killed Ijyb 2458 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/12 2479 | D:3 | Reached skill level 5 in Spellcasting 2777 | D:3 | Identified the +0 leather armour of the Saviour {rN+} 2777 | D:3 | Identified the orb "Evvyeq" {guile, Int+2 Stlth+} 2950 | D:3 | Noticed Robin 2961 | D:3 | Killed Robin 3804 | D:4 | Noticed a phantom 3834 | D:4 | Killed a phantom 3835 | D:4 | Reached skill level 6 in Spellcasting 3835 | D:4 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 3835 | D:4 | Reached XP level 6. HP: 23/41 MP: 0/15 3918 | D:4 | Found a sand-covered staircase. 3931 | Ossuary | Entered an ossuary 4201 | Ossuary | Reached skill level 7 in Spellcasting 4201 | Ossuary | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 4201 | Ossuary | Reached XP level 7. HP: 46/46 MP: 4/17 4201 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_shops, nicolae_shop_tiny_glass, shop, minmay_hedge_maze, minmay_quantized D:2: layout_loops_cross, basic_ecumenical_altar, minmay_quadrilaterals, uniq_terence, uniq_jessica D:3: layout_loops_ring, uniq_ijyb, uniq_robin D:4: layout_basic, lemuel_doored_altar, mainiacjoe_overflow_six_doors_small, mainiacjoe_ossuary_entry_find_the_door, corexii_shack Ossuary: ossuary_crypta Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 6 7 | 7.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 9 | 5 | || 14 Cast: Magic Dart | 60 | 112 | || 172 Searing Ray | | 29 | || 29 Evoke: Wand | | 6 | || 6 Armour: Robe | 9 | 27 | || 36 Dodge: Dodged | 7 | 41 | || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4198 | 4011 | 187 | 256 | 3160 | 5 | 839.6 | Dungeon | 3929 | 3742 | 187 | 138 | 3100 | 4 | 982.2 | Ossuary | 269 | 269 | 0 | 118 | 60 | 1 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1467 daAuts D:1: 1154 daAuts D:2: 892 daAuts D:4: 415 daAuts Ossuary: 269 daAuts