Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 14673596963330226145 9 Legend the Conjurer (level 2, 15/19 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (467 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 467, Time: 00:00:19 Health: 15/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 82 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Soul Splinter Necr 8% N/A 17% 1 Passwall Erth 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Leda's Liquefaction Alch/Erth 1% N/A 86% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Bombard Conj/Erth 4% 9d2 100% 6 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits the quokka. The quokka is almost dead. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. e - a +0 short sword (weapon) You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. Your magical contamination has completely faded away. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....†........#.........#... ..........[................ ...#.## ...........#....... ...# ................... ... ................... ### .#. .#.....#.#(........ #.. ... .....#.#.#.....###. #.. ... .....#.......### #.< .# .... ##.@....# #.( .# .............####...# #.. ..# ......>............# ### ... .................[.## ........##...................# ...................#.........# ....##.# #...................# .......# #...................# .......# ...............## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Got the Directory of Mechanical Geology 467 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 467 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 467 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Short sword || 4 Cast: Magic Dart || 21 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 466 | 466 | 0 | 0 | 408 | 1 | 466.0 | Dungeon | 466 | 466 | 0 | 0 | 408 | 1 | 466.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 466 daAuts