Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 15315916716268214433 28 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (798 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 798, Time: 00:00:42 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . g - +1 short sword (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 short sword of draining g - a +1 short sword of protection (weapon) Missiles j - 3 poisoned darts Armour a - a +0 robe (worn) h - a +0 helmet i - a +0 cloak Jewellery l - a ring of see invisible Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of might {unknown} k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History The hobgoblin is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. There is a stone staircase leading down here. Found a plate armour. You see here a +0 plate armour. You see here a ball python corpse. You see here a kobold skeleton. You now have 53 gold pieces (gained 14). An endoplasm comes into view. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....##..##...#..##...##..#. #..............#...##+##...#. ###..#.#..###...#.........#.. #..#.#.## #....##.....##... #..#.#. ###......#####..... #. #.................. #. #.####............. ..#.##..........)..##### .......@.....#......#### .##.##.###...#...รท...... #. #...##.....#### #. #...###...## #. #...# ##.## #. ....###...##### #. #.............. .. .#####...##### ##.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 4 kobolds (D:1) 3 bats (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 296 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 550 | D:1 | Learned a level 2 spell: Searing Ray 587 | D:1 | Found a faded altar of an unknown god. 798 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 798 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 798 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, chequers_ecumenical_altar_simple Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 40 Cast: Magic Dart || 36 Armour: Robe || 31 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 797 | 797 | 0 | 0 | 671 | 1 | 797.0 | Dungeon | 797 | 797 | 0 | 0 | 671 | 1 | 797.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts