Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 2052159144518251681 9 Legend the Conjurer (level 2, 13/19 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (395 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 395, Time: 00:00:17 Health: 13/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 18 God: Gold: 36 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity Scrolls d - a scroll of summoning {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History A hobgoblin comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The hobgoblin shouts! The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .## #.# ##)# #####.# ##..### #.....# #.....# #.###### #.....# #......# #.....# ######.# ##'#### .## #.# ##.# ..####.# #..#### ....##.# #....@# ### .##..#.# #..###†##~P~~# .###...# #.## #..~PP~.# .# ##..# ... #P~~PPPgP# .# #..##.## PP.P~♣~~~.# .# #..#.. P.PP♣~~~PP~## ## #^.#P~P~~~♣~~P~P.## ##.. P~~~♣ PP~.### #>PP~♣≈~ P.... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/5 395 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, minmay_misc_feat_hallway, serial_bayou_lagoon_a Action || total ---------------------------++------- Melee: Rapier || 4 Cast: Magic Dart || 13 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 395 | 395 | 0 | 0 | 345 | 1 | 395.0 | Dungeon | 395 | 395 | 0 | 0 | 345 | 1 | 395.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 395 daAuts