Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 8759102803048231686 28 Legend the Conjurer (level 3, 14/24 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (1408 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1408, Time: 00:00:48 Health: 14/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 11 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: claws 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} f - 3 scrolls of teleportation {unknown} g - 2 scrolls of summoning {unknown} i - 2 scrolls of vulnerability {unknown} j - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of magic h - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 21% 2 Dazzling Flash Hex/Fire 6% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Awaken Armour Erth/Frge 6% N/A 80% 4 Curse of Agony Necr 3% N/A 98% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Starburst Conj/Fire 5% 6d4 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. The web tears apart. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You hit the ribbon worm. You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.###.#.######+#+## ....#.#............ #.#.#.#.####....... #.#.#....###....... #.#.#.............. #.#......####..)... #.###.#.## ##.#### #$@...#.# #.### #######.# #...# ..# #...# ## #...# #...# #...# #...# #...# #.### There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 5 bats (D:1) 3 giant cockroaches (D:1) 2 goblins A hobgoblin (D:1) 5 ball pythons 6 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 290 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 293 | D:1 | Learned a level 2 spell: Searing Ray 1408 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1408 | D:2 | Reached XP level 3. HP: 14/24 MP: 0/7 1408 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_basic, nrook_mini_backslash, st_stairs_6 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 18 Cast: Magic Dart || 56 Armour: Robe || 15 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1407 | 1366 | 41 | 0 | 1221 | 2 | 703.5 | Dungeon | 1407 | 1366 | 41 | 0 | 1221 | 2 | 703.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 223 daAuts