Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 8833115417384398108 1028 Legend the Thaumaturge (level 8, 42/52 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Was an Initiate of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:08:12 (6291 turns). Legend the Thaumaturge (Demonspawn Conjurer) Turns: 6291, Time: 00:08:12 Health: 42/52 AC: 2 Str: 8 XL: 8 Next: 3% Magic: 14/20 EV: 11 Int: 20 God: Vehumet [......] Gold: 275 SH: 5 Dex: 12 Spells: 21/24 levels left rFire + . . f - +4 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of reflection Stlth ++ j - ring of protection from fire HPRegen 1.28/turn (no ring) MPRegen 0.17/turn %: reflection @: no status effects A: hooves 1, ignite blood 1, powered by death 2 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 275 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +4 short sword (weapon) Missiles o - 5 boomerangs Armour a - a +0 robe (worn) r - the +5 ring mail of the Hippo {rN+ Will+ rCorr Dex+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). u - a +0 cloak Jewellery j - a ring of protection from fire (worn) p - an amulet of reflection (worn) Wands x - a wand of roots (8) Scrolls c - a scroll of noise {unknown} i - a scroll of teleportation {unknown} k - a scroll of poison {unknown} m - 4 scrolls of identify {unknown} q - a scroll of enchant weapon {unknown} s - a scroll of amnesia {unknown} w - a scroll of fear {unknown} y - a scroll of blinking {unknown} z - a scroll of enchant armour {unknown} A - 2 scrolls of fog {unknown} B - a scroll of torment {unknown} C - a scroll of vulnerability {unknown} Potions b - 2 potions of magic e - a potion of haste {unknown} g - 3 potions of curing {unknown} h - 3 potions of might {unknown} l - a potion of lignification {unknown} n - a potion of enlightenment {unknown} t - 2 potions of berserk rage {unknown} v - 3 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.8 Spellcasting - Level 4.0 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Animate Dead Necr 8% N/A 61% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Gozag Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Annotations: D:2 Terence D:5 exclusions: Blorkula the Orcula, 2 floors and 3 unknown terrains, Blorkula the orcula, Duvessa, Edmund Innate Abilities, Weirdness & Mutations You have large cloven feet. Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate health from kills. Message History Aim: Grinder (almost dead, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! You kill Grinder! Vehumet accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. You now have 275 gold pieces (gained 14). Found a stone staircase leading up. There is a stone staircase leading up here. v - 3 purple potions (gained 1) Found an escape hatch in the ceiling. There is an open door here. As you open the door, it creaks loudly! A hound comes into view. The hound barks! You hear a shout! A hound is nearby! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound bites you. The searing ray hits the hound. The hound is heavily wounded. You block the hound's attack. The searing ray hits the hound! The hound is almost dead. The hound bites you but does no damage. Edmund the Younger comes into view. He is wielding a +3 flail of draining. The hound bites you. The searing ray hits the hound! You kill the hound! Vehumet accepts your kill. You finish channelling your searing ray. You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.[......# # #.#.########.# # #@#.########.# # #.#........#.# # #.########.#.# #.#......#.#.# #.#.####.#.#.##### #.#.......<#...... #@################ #........)).....†) ##.......######### #.......'........ #.......######### #.......# #.......# ####### #.......###.>.... #<......'.+...... You could see Edmund. Vanquished Creatures Grinder (D:5) 2 phantoms (D:5) A scorpion (D:5) A howler monkey (D:5) 3 hounds 2 jellies 2 iguanas 8 adders 19 gnolls 4 ufetubi 4 dart slugs 4 ribbon worms 7 orcs 3 bats 5 endoplasms 2 giant cockroaches 8 goblins 8 hobgoblins 4 jackals 4 kobolds 3 quokkas 5 ball pythons 6 frilled lizards 7 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 177 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 177 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 221 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:1 | Reached skill level 3 in Spellcasting 707 | D:1 | Found a faded altar of an unknown god. 963 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 963 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1591 | D:2 | Reached skill level 4 in Spellcasting 1591 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 1889 | D:2 | Noticed Terence 2646 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/12 2715 | D:3 | Reached skill level 5 in Spellcasting 3536 | D:3 | Identified the +5 ring mail of the Hippo {rN+ Will+ rCorr | Dex+3} 4247 | D:4 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 4247 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/14 4399 | D:4 | Reached skill level 6 in Spellcasting 5193 | D:4 | Found a staircase to the Ecumenical Temple. 5199 | Temple | Entered the Ecumenical Temple 5207 | Temple | Became a worshipper of Vehumet 5380 | D:5 | Entered Level 5 of the Dungeon 5398 | D:5 | Noticed Duvessa 5438 | D:5 | Noticed Blorkula the Orcula 5594 | D:5 | Reached skill level 7 in Spellcasting 5603 | D:5 | Reached XP level 7. HP: 46/46 MP: 8/17 5863 | D:5 | Reached skill level 8 in Spellcasting 6153 | D:5 | Noticed Grinder 6158 | D:5 | Paralysed by Grinder for 2 turns 6164 | D:5 | Killed Grinder 6289 | D:5 | Noticed Edmund 6291 | D:5 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 6291 | D:5 | Reached XP level 8. HP: 42/52 MP: 14/20 6291 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, shapermc_ecumenical_altar_totnotflames, chequers_serial_rivers_small_3, st_stairs_9, serial_park_tiny_1 D:2: layout_basic, kennysheep_generic_room_11, uniq_terence D:3: layout_loops_corners, serial_bayou_pond_e, kennysheep_another_room D:4: layout_cave_pools, minmay_temple_entry_fiery D:5: layout_basic, uniq_edmund, uniq_duvessa, uniq_blorkula_the_orcula, uniq_grinder Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 7 8 | 8.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 13 | | || 13 Short sword | 2 | 8 | 9 || 19 Kick | | 1 | || 1 Cast: Magic Dart | 53 | 108 | 5 || 166 Searing Ray | 7 | 30 | 15 || 52 Armour: Robe | 20 | 24 | 24 || 68 Ring mail | | 2 | || 2 Dodge: Dodged | 16 | 15 | 9 || 40 Block: Other | | 4 | 6 || 10 Reflection | | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6293 | 6053 | 240 | 476 | 4722 | 6 | 1048.8 | Dungeon | 6276 | 6050 | 226 | 476 | 4722 | 5 | 1255.2 | Temple | 16 | 2 | 14 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1749 daAuts D:2: 1435 daAuts D:1: 1209 daAuts D:4: 981 daAuts D:5: 900 daAuts Temple: 16 daAuts