Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 18335478007677423324 9 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (244 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 244, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +1 short sword (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +1 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You see here a bat corpse. f - a blue potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 12 gold pieces (gained 3). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. g - a scroll labelled WAOPRAXT JACUO You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...## .......#.. ....... .........# #......###........ .... #......+ ......... .... #......###.....############... # #....................... ..... #.#........#.............# #.... #.#........).............# #.... #..............@.........###..## #.......................#...... #......###...#.#######......#.# #.............?.. #......#.. ####....####..#..## #......#.. ..............#..########.....#.. .#......####......#....†..###.#.. #................#.......###.+.. #.......####.....#........####.. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 213 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 244 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, nicolae_concentric_dashed_squares_mild Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 10 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 243 | 0 | 0 | 205 | 1 | 243.0 | Dungeon | 243 | 243 | 0 | 0 | 205 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 243 daAuts