Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 15687343703491421295 67 Legend the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:02 (1704 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1704, Time: 00:01:04 Health: 30/30 AC: 2 Str: 9 XL: 4 Next: 0% Magic: 10/10 EV: 16 Int: 20 God: Gold: 110 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . n - +5 whip of Ashenzari's Whim {flame, rElec Str+2 Stlth+} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ i - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: demonic magic 1, weakness stinger 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons e - a +0 dagger n - the +5 whip of Ashenzari's Whim (weapon) {flame, rElec Str+2 Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Missiles c - 7 javelins k - 6 poisoned darts Armour a - a +0 robe (worn) m - the +0 ring mail "Puigguw" {+Blink rF+} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rF+: It protects you from fire. Jewellery i - a +5 ring of evasion (worn) Scrolls f - a scroll of fog {unknown} g - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} j - a potion of mutation {unknown} l - a potion of heal wounds {unknown} o - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 13% 1 Kinetic Grapnel Frge 16% 1d4 13% 1 Poisonous Vapours Alch/Air 16% 1d2 13% 1 Summon Small Mammal Summ 16% N/A 13% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Passwall Erth 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You have a tail ending in a sharp stinger. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A quokka comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. A quokka is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 110 gold pieces (gained 14). Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 7 javelins (gained 2) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Found 5 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...####...)...#... # .( #...# #.##.÷#.#... # ... #..### #.###...#... # #....## #.# ##...... # .##)## ####.####...#.. # .....####..........#.... # . #......†............#... ###..###... #$................#. ....#....## #@................ #####.##########..............#.. ####..#.................<.....<.. .........#######...............#. ##.......# ##..............## ##.......# #......†....#### #.....######### ##########.### ..............########........# #############.................# There were no monsters in sight! Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) 3 kobolds (D:1) 3 quokkas 2 ball pythons (D:2) 2 bats 4 frilled lizards 5 goblins 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 229 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 512 | D:1 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 512 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 633 | D:1 | Learned a level 2 spell: Searing Ray 633 | D:1 | Found Rekit's Jewellery Shoppe. 1029 | D:2 | Identified the +0 ring mail "Puigguw" {+Blink rF+} 1050 | D:2 | Identified the +5 whip of Ashenzari's Whim {flame, rElec | Str+2 Stlth+} 1685 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1685 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 1704 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, serial_shops, nicolae_shop_hallway_plus D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Cast: Magic Dart | 85 | || 85 Armour: Robe | 12 | || 12 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1702 | 1689 | 13 | 0 | 1476 | 2 | 851.0 | Dungeon | 1702 | 1689 | 13 | 0 | 1476 | 2 | 851.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 931 daAuts D:2: 771 daAuts