Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 3229318405811924583 138 Legend the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:41 (3507 turns). Legend the Magician (Demonspawn Conjurer) Turns: 3507, Time: 00:01:42 Health: 35/35 AC: 2 Str: 13 XL: 5 Next: 1% Magic: 6/12 EV: 11 Int: 21 God: Gold: 210 SH: 0 Dex: 17 Spells: 10/13 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - +6 ring of dexterity HPRegen 1.25/turn f - +6 ring of strength MPRegen 0.13/turn %: no passive effects @: no status effects A: powered by death 1, sanguine armour 1, weakness stinger 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) h - a +2 glaive of venom Missiles j - 5 javelins k - 11 poisoned darts t - 2 boomerangs Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength (worn) m - a ring of flight o - a +6 ring of dexterity (worn) Scrolls d - a scroll of poison {unknown} g - 2 scrolls of noise {unknown} i - a scroll of immolation {unknown} p - a scroll of teleportation {unknown} q - 2 scrolls of identify {unknown} r - 3 scrolls of amnesia {unknown} s - a scroll of blinking {unknown} v - a scroll of enchant armour {unknown} Potions b - 4 potions of magic e - a potion of attraction {unknown} l - 2 potions of berserk rage {unknown} n - a potion of heal wounds {unknown} u - a potion of moonshine {unknown} w - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d6 8% 2 Poisonous Vapours Alch/Air 20% 1d2 11% 1 Maxwell's Portable Pile Tloc 5% (3-9)d3 32% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 5% N/A 73% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. When seriously injured, your blood forms armour. (AC +0) You have a small tail. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. Found a leather armour. There is a stone staircase leading up here. A howler monkey comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (asleep, 100% to hit) The magic dart hits the howler monkey. The howler monkey is lightly wounded. The howler monkey howls! A howler monkey is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (lightly wounded, 100% to hit) The magic dart hits the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! You hear a shout! x6; You hear an angry hiss. A howler monkey is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (heavily wounded, catching its breath, 100% to hit) The magic dart hits the howler monkey. The howler monkey is heavily wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (heavily wounded, catching its breath, 75% to hit) You focus your ray upon the howler monkey. The searing ray hits the howler monkey! You kill the howler monkey! (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... You grow a small tail. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..## .. #.... .. ...## ... #.. #....# ....#$.####[....# .........#.......# ......##.....#...## ...........@......# .....##.....#.....# .....##..[.#...... . #..#.......#.... ....#.....#...#.... ..........#........ .....###.....#.##.. .... #.<....#... ... #............ There were no monsters in sight! Vanquished Creatures A howler monkey (D:4) An adder (D:2) A dart slug (D:1) 2 ribbon worms 6 orcs (D:3) 3 endoplasms 4 giant cockroaches 8 goblins 8 hobgoblins 2 quokkas (D:1) 6 ball pythons 3 bats 3 frilled lizards 13 kobolds 15 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 274 | D:1 | Found a faded altar of an unknown god. 274 | D:1 | Noticed a smoke demon 335 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 338 | D:1 | Learned a level 2 spell: Searing Ray 914 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 2338 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 2338 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 2592 | D:3 | Found a shadowy altar of Dithmenos. 3507 | D:4 | Gained mutation: You have a small tail. [demonic ancestry] 3507 | D:4 | Reached XP level 5. HP: 35/35 MP: 6/12 3507 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, dreamdust_ecumenical_altar_sealed_demon, chequers_serial_rivers_micro_b, minmay_split_cup_small D:2: layout_loops_corners D:3: layout_basic, lemuel_crystal_altar, minmay_misc_feat_pillars D:4: layout_cave_pools, pdpol_wu_jian_five_deadly_venoms, mainiacjoe_overflow_catwalk, minmay_temple_entry_drinking_statues, chequers_serial_rivers_micro_b, kennysheep_generic_room_11, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 27 | 24 || 51 Cast: Magic Dart | 92 | 47 || 139 Searing Ray | 1 | 1 || 2 Armour: Robe | 18 | 15 || 33 Dodge: Dodged | 17 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3505 | 3472 | 33 | 45 | 3057 | 4 | 876.2 | Dungeon | 3505 | 3472 | 33 | 45 | 3057 | 4 | 876.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1271 daAuts D:1: 1264 daAuts D:3: 956 daAuts D:4: 12 daAuts