Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 4307202887405278220 9 Legend the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:31 (748 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 748, Time: 00:00:31 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 1/5 EV: 6 Int: 18 God: Gold: 57 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.18/turn %: no passive effects @: vertiginous A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons f - a +0 whip i - a +0 club k - a +0 club Missiles g - 6 boomerangs Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} j - a scroll of enchant armour {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 8% 1 b - Searing Ray Conj 32% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 36% 2d8 16% 1 Confusing Touch Hex 2% N/A 61% 3 Fulminant Prism Conj/Alch 4% 3d5 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 73% 4 Dispel Undead Necr 2% 3d7 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund is lightly wounded. Sigmund is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund hits you from afar with a +2 heavy scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund is nearby! You don't have enough magic to cast this spell. Sigmund is nearby! You don't have enough magic to cast this spell. Magic courses through your body. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (lightly wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund closely misses you. Your magical contamination has completely faded away. The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray misses Sigmund. Sigmund completely misses you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. It was a potion of moonshine. You feel tipsy. Sigmund casts a spell at you. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #.......... ###..#....... #............ #.#.#######.# #.#.# .# #.#.# .# #<#.# .# #.#.#######.##.# #.#.......@.@?.# #.#########)#### .# ## You could see Sigmund. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 574 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 574 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 671 | D:1 | Learned a level 2 spell: Searing Ray 738 | D:2 | Noticed Sigmund 748 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, chequers_serial_rivers_micro_b D:2: layout_loops_ring, minivault_27, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 21 Searing Ray || 1 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 748 | 704 | 44 | 0 | 639 | 2 | 374.0 | Dungeon | 748 | 704 | 44 | 0 | 639 | 2 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 716 daAuts D:2: 31 daAuts