Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 14989320253099165860 29 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (1283 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1283, Time: 00:00:53 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 2/7 EV: 11 Int: 20 God: Gold: 36 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . l - +1 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 mace d - a +0 club e - a +0 club g - a +0 dagger l - a +1 dagger of freezing (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of fog {unknown} n - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of heal wounds {unknown} k - a potion of curing {unknown} m - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You have large cloven feet. A meltable shield of frost defends you. (SH +4) Message History A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! A hobgoblin comes into view. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the goblin. You kill the goblin! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. ............# .###...##.#.## #...##.#.# #... #.#.# #...##.### ###.......## )..........# g.....##)### ...... #@# ###.# #.# #. #.# . ... ### There were no monsters in sight! Vanquished Creatures 3 ball pythons 3 bats (D:1) 4 endoplasms 6 goblins 3 hobgoblins A frilled lizard (D:1) 7 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 322 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1206 | D:2 | Found a hazy altar of Hepliaklqana. 1279 | D:2 | Learned a level 2 spell: Searing Ray 1283 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1283 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1283 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, glass_columns_a D:2: layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, basic_altar, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 4 Kick || 1 Cast: Magic Dart || 47 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1282 | 1226 | 56 | 0 | 1073 | 2 | 641.0 | Dungeon | 1282 | 1226 | 56 | 0 | 1073 | 2 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 198 daAuts