Legend Level 1 of the Dungeon (0, 0, D:1) a stone (5, -11, D:1) a +0 dagger (7, -9, D:1) a +0 dagger a goblin skeleton (8, -12, D:1) a +0 hand axe (10, -8, D:1) a +0 short sword 3 stones (12, 3, D:1) a staff of alchemy (13, -8, D:1) a kobold skeleton (19, 9, D:1) a ball python skeleton (22, -36, D:1) 5 stones (23, -36, D:1) a jackal skeleton (25, -36, D:1) a rat skeleton a jackal skeleton (26, -21, D:1) a +0 club a +0 dagger a goblin skeleton a hobgoblin skeleton (28, -42, D:1) a frilled lizard corpse (skeletalised by now) (28, 5, D:1) 3 stones (30, -28, D:1) a +0 kite shield (32, -13, D:1) a bat corpse (skeletalised by now) (32, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, -3, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 6, D:2) a +0 ring mail (1, -10, D:2) a +0 club (10, -8, D:2) a scroll of teleportation (13, -7, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (19, -4, D:2) a +0 short sword (23, -5, D:2) a +0 dagger 5 stones a kobold corpse