Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 15121413306044826204 70 Legend the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (2198 turns). Legend the Magician (Demonspawn Conjurer) Turns: 2198, Time: 00:00:56 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 3% Magic: 3/10 EV: 11 Int: 21 God: Gold: 107 SH: 0 Dex: 11 Spells: 10/11 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: wreathed by umbra A: weakness stinger 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 dagger (weapon) h - a +0 dagger i - a +0 hand axe Armour a - a +0 robe (worn) o - a +0 hat Jewellery j - an amulet of regeneration q - a +6 ring of intelligence Scrolls d - 2 scrolls of blinking {unknown} l - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} p - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of moonshine {unknown} e - 3 potions of curing {unknown} k - a potion of berserk rage {unknown} n - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Shops: D:1 ?(* Innate Abilities, Weirdness & Mutations You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is heavily wounded. Okay, then. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm! You kill the ribbon worm! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....#.# #.....####.#### .....#.# #..##.# #.#... .....#.# ######..##.# #.#.## .....#.#######.......##.## #.#.## .....#.........#.##..#...###.#.# #............................#.# .......########..#####...#####.# #...##.# #..# ##.## #.# ##.###.# #.@# ###########.# #.# #.########.†###...'.#...#.# ##.# #.#...........#.###.#.ß.#)# ...# #.#.##.#####..#.#...#...#.## .### #.#.##.#####..#.#†#####'#.## .# #.#...........#.#...##.##... .# #.####.#####..#.###)###.#### .## #.# #.# ..#.'.##.##.# # #.####.# #.# ###.###..## There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 ball pythons 2 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins 4 kobolds 4 quokkas 4 bats 8 frilled lizards 7 goblins A rat (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D:1 | Found Xaunaw's Assorted Antiques. 231 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 397 | D:1 | Found Vuihaf's Magic Scroll Shop. 715 | D:1 | Found Kakh's Antique Weapon Shoppe. 1306 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1595 | D:2 | Found a stormy altar of Qazlal. 1831 | D:2 | Found a faded altar of an unknown god. 2198 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 2198 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 2198 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, shop, nicolae_shop_back_alley_shop, nicolae_shop_overgrown_old_shop, reono_crystal_passage, minmay_misc_feat_room, grunt_decor_cap, minmay_liquid_box D:2: minmay_chambers_of_ones, layout_loops_ring, ebering_ecumenical_altar_abandoned, basic_altar, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Tailslap | 1 | || 1 Cast: Magic Dart | 88 | || 88 Armour: Robe | 6 | || 6 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2200 | 2144 | 56 | 3 | 1946 | 2 | 1100.0 | Dungeon | 2200 | 2144 | 56 | 3 | 1946 | 2 | 1100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1158 daAuts D:2: 1042 daAuts