Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 12083635865085022375 28 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:02 (1608 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1608, Time: 00:01:02 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 100 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles g - 13 poisoned darts Armour a - a +0 robe (worn) Jewellery e - a ring of fire l - a ring of ice Scrolls d - a scroll of fog {unknown} k - a scroll of identify {unknown} m - a scroll of revelation {unknown} n - a scroll of silence {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} h - a potion of might {unknown} i - a potion of berserk rage {unknown} j - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 21% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A meltable shield of frost defends you. (SH +4) Message History Okay, then. Unknown command. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You see here a +0 sling. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the ribbon worm! You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## #...#........# #.#....@†..#.## #.####..##....# ##########...#.#.#.....+ ............##.###.....# #####......#.)...#....÷# <..........###.##......# ##.##......#.#.#...##..### #....#...##..####..#..#.. ########........#.....#.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins A quokka (D:2) A ball python (D:2) 5 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 356 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 1584 | D:2 | Learned a level 2 spell: Searing Ray 1608 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1608 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1608 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, minmay_tiny_reverse_x D:2: layout_basic, minmay_octomino_j4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Hand axe || 16 Cast: Magic Dart || 49 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1593 | 20 | 41 | 1345 | 2 | 806.5 | Dungeon | 1613 | 1593 | 20 | 41 | 1345 | 2 | 806.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1006 daAuts D:2: 607 daAuts