Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 5558491001302968912 35 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:38 (984 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 984, Time: 00:00:38 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 3/7 EV: 11 Int: 20 God: Gold: 15 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 short sword (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sturdy frame 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 short sword of speed (weapon) e - a +2 whip of electrocution Missiles i - 2 poisoned darts Armour a - a +0 robe (worn) f - a +1 cloak j - a +0 helmet Scrolls k - a scroll of vulnerability {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} g - a potion of curing {unknown} h - a potion of heal wounds {unknown} l - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Your touch may inflict minor irresistible damage on your foes. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +1 dagger of venom (100% to hit) The magic dart hits the kobold. You kill the kobold! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Things that are here: a +1 dagger of venom; a kobold corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. An adder comes into view. The adder hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel less encumbered by your armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #.>.... #..# ###.##### #..# #.....# #..# #.#.#.# #..###^#.#.# #......#...# #.############ .##########............. .......@..#..########### #########.#.......# # #.##.####.# # #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #)###### #)##.# #....... #.##.# ######## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds A quokka (D:1) 3 bats (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 359 | D:1 | Learned a level 2 spell: Searing Ray 984 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 984 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 984 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, chequers_serial_rivers_micro_e D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 15 Cast: Magic Dart || 38 Armour: Robe || 12 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 978 | 953 | 25 | 0 | 836 | 2 | 489.0 | Dungeon | 978 | 953 | 25 | 0 | 836 | 2 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 831 daAuts D:2: 146 daAuts