Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 16572719526464643371 8 Legend the Conjurer (level 2, 17/19 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (363 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 363, Time: 00:00:19 Health: 17/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 short sword (weapon) f - a +0 sling Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. Okay, then. d - a +0 short sword (weapon) The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You don't have enough magic to cast this spell. You closely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You don't have enough magic to cast this spell. You barely miss the quokka. The quokka is almost dead. The quokka misses you. The quokka closely misses you. You don't have enough magic to cast this spell. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. You don't have enough magic to cast this spell. You hit the quokka. You kill the quokka! You don't have enough magic to cast this spell. You barely miss the kobold. The kobold hits you but does no damage. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......... #....##### #....#.... #.##.#.### #.##.#.# ####.##.#.# # # #.....#.#.# ß..ß#.#### #†....#.#.### ......)@.# #.....#.#.... ..>...##.###.......##### ß..ß# #..##.#####.## #.. ##.##.#...#..# . #...........### ####.#..^.....## #.#..##..#..# #.#..##..##.# #.#..##..##.. There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 363 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 363 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 363 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, st_stairs_6 Action || total ---------------------------++------- Melee: Short sword || 6 Unarmed || 1 Cast: Magic Dart || 13 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 362 | 0 | 0 | 320 | 1 | 362.0 | Dungeon | 362 | 362 | 0 | 0 | 320 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 362 daAuts