Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 6149414875163995871 24 Legend the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (391 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 391, Time: 00:00:25 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 1/6 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . d - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Missiles e - 6 boomerangs g - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} i - a scroll of enchant weapon {unknown} Potions f - a potion of haste {unknown} h - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic courses through your body. The gnoll misses you. The goblin hits you with a +0 club. The hobgoblin hits you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The goblin hits you with a +0 club. The hobgoblin hits you but does no damage. Your Spellcasting skill increases to level 3! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. You stop channelling your searing ray. The goblin barely misses you. The hobgoblin closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The goblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##. ..... ....# .##.# #.##.# ####.##.####### #.............. #.#.g)###.####### #.[.g@..).......###### #.............##....... #.#...........###.#..## #.............# #.##..# ...............# #.###.# .########†.....# #.# #.. #.)......[..# ##. #.......##### ## #.......# ##### You could see a hobgoblin and a goblin. Vanquished Creatures A gnoll (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 263 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 279 | D:1 | Learned a level 2 spell: Searing Ray 391 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Whip || 10 Cast: Magic Dart || 29 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 391 | 391 | 0 | 0 | 320 | 1 | 391.0 | Dungeon | 391 | 391 | 0 | 0 | 320 | 1 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 391 daAuts