Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 9499563967329040232 8 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (264 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 264, Time: 00:00:19 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal barely misses you. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. A jackal is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ......... #.# #..$.... #.# #...#.. #.# #..... #.# #....# .# #.# #....#...# #.# #......... #.# #.@###... #.###......... #......#...... #......#.##..# #......#.# .# ######......#.# #...........#.# #.########....# ... #.# #....# ...### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 264 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 264 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, minmay_pentomino_v2 Action || total ---------------------------++------- Melee: Unarmed || 23 Cast: Magic Dart || 13 Armour: Robe || 12 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 264 | 264 | 0 | 0 | 212 | 1 | 264.0 | Dungeon | 264 | 264 | 0 | 0 | 212 | 1 | 264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 264 daAuts