Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 14915292076999549025 28 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (968 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 968, Time: 00:00:27 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) f - a +0 short sword h - a +0 spear i - a +0 dagger l - a +0 club m - a +0 short sword Missiles g - a throwing net {!f} Armour a - a +0 robe (worn) Scrolls j - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of mutation {unknown} k - a potion of heal wounds {unknown} n - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! The goblin shouts! A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a quokka corpse. Things that are here: a +0 dagger; a goblin corpse A dart slug comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.........# ..# #####...... #.# #####..... #.#######....####. #................. #.#######.##.####. #.# #.##.# #. #######.# #.##.# #. ##......@# #.##.####. #........# #.##...... #..#####.#######.######## #.†#.........)...# # #.)###.#.######### # #..###.#.# # #......#.# # #..#####.# # #........# # There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 403 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 403 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 591 | D:1 | Learned a level 2 spell: Searing Ray 968 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 968 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 968 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 4 Cast: Magic Dart || 45 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 967 | 967 | 0 | 0 | 875 | 1 | 967.0 | Dungeon | 967 | 967 | 0 | 0 | 875 | 1 | 967.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts