Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 9628434236392450509 9 Legend the Conjurer (level 2, 17/19 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (213 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 213, Time: 00:00:29 Health: 17/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles f - 2 javelins (quivered) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Okay, then. h - a +0 dagger (weapon) You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. You hit the endoplasm. You kill the endoplasm! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You see here a ball python corpse. c - 2 scrolls labelled HEIQOH IKUMA (gained 1) A bat comes into view. Found a scroll labelled HEIQOH IKUMA. The bat hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# ##########....#### ##...#...##....#... ##....†....#....#... #................... #................... #................... ##...#####.....##### ##@.#...#.....#...# .?......##.⌠.#.....#.⌠.# ...####.##...#.....#...# ..######.....##### #...........†..... .................. #.#.......<....... .................. ............... There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 213 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/5 213 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, serial_bayou_pond_c Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 2 Throw: Javelin || 4 Cast: Magic Dart || 11 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 214 | 0 | 0 | 161 | 1 | 214.0 | Dungeon | 214 | 214 | 0 | 0 | 161 | 1 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts