Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 13159990858407111661 35 Legend the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1366 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1366, Time: 00:01:07 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 17% Magic: 1/7 EV: 11 Int: 20 God: Gold: 106 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . b - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) c - a +0 club d - a +0 club Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) j - a +0 cloak k - a +0 helmet Jewellery i - a ring of flight (worn) Scrolls l - a scroll of butterflies n - a scroll of enchant armour {unknown} Potions g - 2 potions of brilliance {unknown} h - 2 potions of lignification {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a small tail. Message History A bat comes into view. Sigmund shouts! The bat moves out of view. Sigmund is nearby! Sigmund is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund but does no damage. Sigmund screams, "Don't try to resist!" Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. The magic dart hits you! The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund barely misses you. You don't have enough magic to cast this spell. Found a stone staircase leading up. The bat barely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. You hit something. The bat hits you but does no damage. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. The bat closely misses you. You hit something. Your tail-slap misses something. The bat hits you but does no damage. x2; Something hits you! You die... ......#.....)....<....# #........ #..##.#.....#####.....#.#..#..... #..##.#.......................... ...............................#. ##..#.##+##+##........#.#......#. ....#.................#.#.###.##. ##....................#.#. #. . ##†#................... #.#..........#@####.#. #.#...........{b..<... #.#.##+##...........## #.#.##.##.#.........# #.#.##.##.#........... ###.#.##.##.#........### ...................... ............#.#####..## ###...........# You could see a bat. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches A goblin (D:2) A hobgoblin (D:2) 4 kobolds A quokka (D:1) A ball python (D:2) 2 bats 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Found Luprut's Antique Weapon Emporium. 119 | D:1 | Found a faded altar of an unknown god. 413 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 413 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 958 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1036 | D:2 | Noticed Sigmund 1111 | D:2 | Learned a level 2 spell: Searing Ray 1366 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, ebering_ecumenical_altar_webs, serial_shops, shop, minivault_19, minmay_pentomino_x4 D:2: layout_basic, kennysheep_potato, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 6 Dagger || 3 Cast: Magic Dart || 53 Searing Ray || 1 Use: Scroll || 1 Potion || 1 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1365 | 1350 | 15 | 0 | 1154 | 2 | 682.5 | Dungeon | 1365 | 1350 | 15 | 0 | 1154 | 2 | 682.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 732 daAuts D:2: 633 daAuts