Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 2487834403289320072 9 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (524 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 524, Time: 00:00:12 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 4/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Static Discharge Conj/Air 18% 3-4/arc 11% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Airstrike Air 1% 2d(1-17) 86% 4 Forge Lightning Spire Air/Frge 2% 3d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! You now have 21 gold pieces (gained 10). You see here a ball python corpse. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#.# ##.....# ##..#.# #..##### ......# ##..# ##..#.# #...# ....#.####.#.######## #...#.....>#......... ....#.############### ....#.# ##############.# ....#.# #.......@....... ...##.# #.############.# ..#.#.# #.# .#..#.# #.# #####.# #.# #####.# #.# ......# #.# #####.# #.# #.###.# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 363 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 363 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 524 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, nicolae_diamond_shop Action || total ---------------------------++------- Melee: Club || 6 Cast: Magic Dart || 14 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 525 | 525 | 0 | 0 | 473 | 1 | 525.0 | Dungeon | 525 | 525 | 0 | 0 | 473 | 1 | 525.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 525 daAuts