Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 8732029152556206176 536 Legend the Magician (level 7, 25/46 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:02:28 (4703 turns). Legend the Magician (Demonspawn Conjurer) Turns: 4703, Time: 00:02:29 Health: 25/46 AC: 8 Str: 7 XL: 7 Next: 4% Magic: 5/17 EV: 9 Int: 26 God: Gold: 179 SH: 0 Dex: 16 Spells: 17/20 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . q - +3 ring mail "Fomo" {Will+ Regen+ Dex-2} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + r - +6 ring of intelligence HPRegen 1.07/turn B - +6 ring of dexterity MPRegen 0.15/turn %: no passive effects @: no status effects A: hooves 1, demonic magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) d - a +0 club g - a +0 club h - a +0 dagger j - a +0 short sword l - a +0 whip m - a +0 club o - a +0 dagger p - a +0 short sword Missiles t - 6 curare-tipped darts (quivered) Armour a - a +0 robe q - the +3 ring mail "Fomo" (worn) {Will+ Regen+ Dex-2} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). C - a +0 helmet Jewellery r - a +6 ring of intelligence (worn) B - a +6 ring of dexterity (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} i - 2 scrolls of fear {unknown} k - 7 scrolls of identify {unknown} v - a scroll of immolation {unknown} y - a scroll of amnesia {unknown} E - a scroll of blinking {unknown} F - a scroll of noise {unknown} Potions b - 2 potions of magic n - 3 potions of heal wounds s - 4 potions of attraction {unknown} u - a potion of lignification {unknown} w - 2 potions of curing {unknown} x - 4 potions of brilliance {unknown} z - 2 potions of mutation {unknown} A - 2 potions of enlightenment {unknown} D - a potion of berserk rage {unknown} G - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.1 Spellcasting - Level 4.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 60% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 22% 1 Hailstorm Conj/Ice 19% 3d7 28% 3 Call Canine Familiar Summ 9% N/A 54% 3 Frozen Ramparts Ice 18% 1d3 54% 3 Sigil of Binding Hex 9% N/A 54% 3 Fulminant Prism Conj/Alch 9% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 67% 4 Dimensional Bullseye Hex/Tloc 4% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have large cloven feet. Spells you cast may paralyse adjacent enemies. Message History (Press . to maintain the ray.) You hear a howl! A hound comes into view. A howler monkey comes into view. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The ogre closely misses you. Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre barely misses you. Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) The howler monkey hoots and howls with incredible vigour! You hear a bark! Your Spellcasting skill increases to level 7! You have reached level 7! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.... .#.. ..#....####.... ............... ............. ...h........ +.......... #.......... #.)@.# ###.h...... #.#.#.... ........# .#. .#. . #. .).. # .. .> ß. #. .....# You could see a howler monkey (catching breath) and a hound. Vanquished Creatures Sigmund (D:2) An ogre (D:5) A hound (D:4) 3 iguanas (D:4) An orc wizard (D:4) 4 gnolls (D:4) 4 adders 4 ribbon worms A dart slug (D:1) 8 orcs 4 ball pythons 3 bats 7 endoplasms 4 giant cockroaches 4 goblins 7 hobgoblins 4 quokkas 4 frilled lizards (D:1) 6 kobolds 6 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | You fall into a shaft and drop 1 floor! 28 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 28 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 270 | D:1 | Reached skill level 3 in Spellcasting 438 | D:1 | Found Byxam's Jewellery Boutique. 716 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1577 | D:2 | Identified the +3 ring mail "Fomo" {Will+ Regen+ Dex-2} 1607 | D:2 | Noticed Sigmund 1842 | D:2 | Killed Sigmund 1843 | D:2 | Reached skill level 5 in Spellcasting 1843 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/11 1843 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/12 2356 | D:2 | Found a faded altar of an unknown god. 2592 | D:2 | Learned a level 2 spell: Searing Ray 3597 | D:4 | Reached XP level 6. HP: 39/41 MP: 2/14 3743 | D:4 | Reached skill level 6 in Spellcasting 4697 | D:5 | Entered Level 5 of the Dungeon 4697 | D:5 | Found a staircase to the Ecumenical Temple. 4703 | D:5 | Reached skill level 7 in Spellcasting 4703 | D:5 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 4703 | D:5 | Reached XP level 7. HP: 25/46 MP: 5/17 4703 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, serial_shops, nicolae_shop_window_shopping D:2: layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_end_2, infiniplex_forest_clump_large, infiniplex_forest_clump_small, infiniplex_forest_clump_diagonal, shapermc_ecumenical_altar_totnotflames, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, minmay_misc_feat_cross, uniq_sigmund D:3: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_c, minmay_strange_pillars, feat_on_display, feat_on_display D:4: layout_rooms, kennysheep_generic_room_11 D:5: layout_basic, minmay_temple_entry_sparse_star, chequers_serial_rivers_large_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 5 7 | 7.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 10 | 2 | || 12 Kick | 1 | | || 1 Throw: Dart | | 2 | || 2 Cast: Magic Dart | 86 | 101 | || 187 Searing Ray | | 10 | || 10 Use: Potion | | 1 | || 1 Armour: Robe | 8 | | || 8 Ring mail | 2 | 32 | || 34 Dodge: Dodged | 14 | 18 | || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4709 | 4650 | 59 | 440 | 3745 | 5 | 941.8 | Dungeon | 4709 | 4650 | 59 | 440 | 3745 | 5 | 941.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1347 daAuts D:2: 1271 daAuts D:3: 1150 daAuts D:4: 933 daAuts D:5: 5 daAuts