Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 6834405987296578186 28 Legend the Conjurer (level 3, -5/24 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (1427 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1427, Time: 00:00:47 Health: -5/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 13 Int: 20 God: Gold: 62 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: repulsion field 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles o - 4 poisoned darts Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Jewellery c - a ring of poison resistance p - an amulet of reflection Scrolls e - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of fear {unknown} k - 2 scrolls of poison {unknown} l - a scroll of fog {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} i - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} q - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Message History Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of resistance (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Something hits you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. Something hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Your magical contamination has completely faded away. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You bump into the rock wall. You stop channelling your searing ray. Something barely misses you. You're too confused to move! You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you! You die... #.##.#............ (.##.#.......##### ..##.........# ..........#### #.##..###.############ #.##..##.<...........# .....>....####### #.# ..##..##..# #######.## ###...##..# #..@.....# # #.#.##..####.#####..# ###.#.##.......# #..# ......##..######## #.... ###.####.......... ..#### #.# ##.######## ### #.# #.# ##.## #.####### #...####........ There were no monsters in sight! Vanquished Creatures 3 ball pythons 4 bats An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds 3 quokkas A frilled lizard (D:2) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 409 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 409 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 439 | D:1 | Learned a level 2 spell: Searing Ray 1381 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1410 | D:2 | Noticed Sigmund 1427 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 49 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1425 | 1401 | 24 | 0 | 1272 | 2 | 712.5 | Dungeon | 1425 | 1401 | 24 | 0 | 1272 | 2 | 712.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 283 daAuts