Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 9452107989634813021 69 Legend the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (1892 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1892, Time: 00:00:57 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 2% Magic: 3/10 EV: 6 Int: 21 God: Gold: 88 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . h - +0 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: held A: hooves 1, repulsion field 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 spear e - a +0 dagger h - a +0 long sword (weapon) i - a +1 heavy mace j - a +0 spear m - a +0 club Armour a - a +0 robe (worn) r - a +2 helmet Scrolls g - a scroll of brand weapon {unknown} n - a scroll of vulnerability {unknown} o - 2 scrolls of amnesia {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic f - 2 potions of might {unknown} k - a potion of brilliance {unknown} l - a potion of mutation {unknown} p - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have large cloven feet. You are surrounded by a mild repulsion field. (EV +2) A weak demonic guardian rushes to your aid. Message History You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. You start resting. Magic restored. You climb downwards. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a stone staircase leading up, spattered with blood here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#..###...... #.###.............# # #.......##.#.##.# ###..##.# #.##.# # #.(##.## #.##.### . #. #.###.##.#.#.... ..#.###.# #.##.#.##.# ........# #.......†.### .......## #.##.#@).)..####.. .......####.....)........).. ....(..........####.#.####.. ........###.#### #.#.# #...>...# #.#######.#.# #######.# #.........#.# #.# #########.#.# ... ..... #.# ##.#.# There were no monsters in sight! Vanquished Creatures Robin (D:1) An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 3 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 7 goblins 7 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 5 kobolds 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 417 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Found Qumue's Jewellery Shop. 1533 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1533 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1699 | D:2 | Noticed Robin 1762 | D:1 | Killed Robin 1892 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1892 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 1892 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_corners, serial_shops, shop D:2: layout_basic, basic_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 18 | || 18 Kick | 5 | || 5 Cast: Magic Dart | 65 | || 65 Searing Ray | 2 | || 2 Armour: Robe | 13 | || 13 Dodge: Dodged | 32 | || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1901 | 1879 | 22 | 58 | 1627 | 2 | 950.5 | Dungeon | 1901 | 1879 | 22 | 58 | 1627 | 2 | 950.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1615 daAuts D:2: 286 daAuts