Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 897013363664815151 71 Legend the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (2183 turns). Legend the Magician (Demonspawn Conjurer) Turns: 2183, Time: 00:00:49 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 5% Magic: 10/10 EV: 11 Int: 20 God: Gold: 154 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . c - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} g - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} l - a scroll of brand weapon {unknown} Potions b - a potion of magic e - 2 potions of haste {unknown} f - a potion of cancellation {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 9% 2 Blink Tloc 8% N/A 19% 2 Lesser Beckoning Tloc 8% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History An adder comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 4! You feel agile. You open the door. You open the door. There is an open door here. There is an open door here. There is an open door here. You see here a +0 short sword. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##.......###.##........# ###.........##.......###.# ..'.........'........# #.# #.#.........####...#.###.# #.##.......## ##........# #.###.....## ###)###### #.# ##...## #.# #.# ##'## #####.# #.# #.# #.@...# #.# #.# ♣♣.~♣#.# ..#####.#### ♣~~♣♣♣.#### ####.......# ♣♣~♣ #....# #.......♣ ♣.~♣♣#♣##.# #.#...♣♣♣♣♣~~~♣♣♣♣♣.# ####.##.#♣♣~~~~.~~P♣♣~.# ..........~~.~~~.~~~~..# ####.#...♣.♣♣♣.~~♣♣♣~~## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 ball pythons 3 bats (D:1) 5 endoplasms 8 goblins 4 hobgoblins 8 kobolds 3 quokkas 2 frilled lizards (D:1) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 213 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 381 | D:1 | Learned a level 2 spell: Searing Ray 939 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 2066 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 2183 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms, chequers_serial_rivers_room_b, st_stairs_6, minmay_misc_feat_rows D:2: layout_loops_corners, serial_bayou_crossing, minivault_25 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 3 | || 3 Kick | 1 | || 1 Cast: Magic Dart | 93 | || 93 Armour: Robe | 5 | || 5 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2189 | 2173 | 16 | 0 | 1983 | 2 | 1094.5 | Dungeon | 2189 | 2173 | 16 | 0 | 1983 | 2 | 1094.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1321 daAuts D:1: 867 daAuts