Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 33956326725554196 30 Legend the Conjurer (level 3, 15/24 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (518 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 518, Time: 00:00:40 Health: 15/24 AC: 5 Str: 7 XL: 3 Next: 3% Magic: 1/7 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: thin metallic scales 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 dagger (weapon) g - a +0 club h - a +0 club Missiles i - 5 poisoned darts Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Scrolls f - a scroll of identify {unknown} j - a scroll of butterflies {unknown} Potions d - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 21% 2 Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### ##.........# .......@...# #.†$#......# . #.......## #...#.....# #..#....#.# ###...#.#.# #..#..#.# .###...#.# .#...#..#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 191 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 209 | D:1 | Learned a level 2 spell: Searing Ray 518 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 518 | D:1 | Reached XP level 3. HP: 15/24 MP: 1/7 518 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, nicolae_ecumenical_snake_handling, minmay_splitting_lines, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 1 Cast: Magic Dart || 48 Use: Potion || 1 Armour: Robe || 26 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 529 | 529 | 0 | 0 | 399 | 1 | 529.0 | Dungeon | 529 | 529 | 0 | 0 | 399 | 1 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 529 daAuts