Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 9303376393602291768 1 Legend the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (110 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 110, Time: 00:00:05 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 1/3 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! A gnoll is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll is nearby! You don't have enough magic to cast this spell. A gnoll is nearby! You don't have enough magic to cast this spell. A gnoll is nearby! You don't have enough magic to cast this spell. A gnoll is nearby! You don't have enough magic to cast this spell. A gnoll is nearby! You don't have enough magic to cast this spell. A gnoll is nearby! You don't have enough magic to cast this spell. e - a +0 short sword (weapon) You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.##.#. #.##.. ### .....# #####.. #.#..# ###...... #.#..####......## ##.#...##....###.. #....#.##...#..... #.#.##.#...#.....# #@#.##.#...#....## #g#.##.....#....## #.#.####...#.....# #...# ##...#..... #..## #....###.. #...# ##......## #)#.... ###...... #.#...## #####.. ....#.# # You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, nicolae_figureground_sparkle Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 4 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 90 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 90 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts