Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 1541416520645194031 67 Legend the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:05 (1632 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1632, Time: 00:01:06 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 8/10 EV: 11 Int: 20 God: Gold: 64 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.64/turn %: no passive effects @: wreathed by umbra A: hooves 1, magic regeneration, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) d - a +0 short sword e - a +0 short sword Missiles i - 3 throwing nets {!f} Armour a - a +0 robe (worn) Jewellery l - an amulet of magic regeneration (worn) Scrolls h - a scroll of immolation {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - a potion of enlightenment {unknown} j - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 19% 2 Frozen Ramparts Ice 8% 1d2 36% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Teleport Other Tloc 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate magic rapidly. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You hear a shout! x2 Robin of the Strong Arm comes into view. They are wielding a +0 dagger. You open the door. There is an open door here. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) gg #.####..##.#####.#.# #)# #......>.<.# #.#.# ##)###########.#### #.... .....# ##'## ###.# #.##.# ##...## #.# ##.##.# ##.....## ##.. #..g..# ##.......## ##.## #.##....)####.........####...# #...........'@........'....... #####....####.........####...# #.#.## ##.......## #.... #.### ##.....## #.### #.### ##...## #.# # #...# ##+## #.# ###># #. #.# #.# #. #.# #.# ##.## #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 3 endoplasms (D:2) 7 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 7 bats 5 goblins 5 kobolds 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 349 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 349 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 674 | D:1 | Found a faded altar of an unknown god. 872 | D:2 | Learned a level 2 spell: Searing Ray 993 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 993 | D:2 | Reached XP level 3. HP: 17/24 MP: 2/7 1622 | D:2 | Noticed Robin 1632 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1632 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 1632 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, hellmonk_ecumenical_altar_run_dry, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_corridor_2, aquarium_window_1, aquarium_view_2d, aquarium_pool_1 D:2: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_c, minmay_heptomino_d4, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 23 | || 23 Kick | 8 | || 8 Cast: Magic Dart | 84 | || 84 Armour: Robe | 18 | || 18 Dodge: Dodged | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1630 | 1600 | 30 | 0 | 1369 | 2 | 815.0 | Dungeon | 1630 | 1600 | 30 | 0 | 1369 | 2 | 815.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 861 daAuts D:2: 768 daAuts