Dungeon Crawl Stone Soup version 0.33-a0-959-gecac187fed (webtiles) character file. Game seed: 6837254457934784683 47 Legend the Conjurer (level 3, 13/24 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (1350 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1350, Time: 00:01:07 Health: 13/24 AC: 2 Str: 7 XL: 3 Next: 48% Magic: 0/8 EV: 11 Int: 22 God: Gold: 90 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . m - +0 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slowed, very slow A: big brain 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons d - a +0 mace f - a +0 dagger m - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) c - a +0 cloak Scrolls e - a scroll of fear {unknown} g - 3 scrolls of revelation {unknown} j - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Spells you cast may paralyse adjacent enemies. Message History Natasha is almost dead. You stop channelling your searing ray. Natasha howls an incantation. You feel troubled. Natasha completely misses you. You barely miss Natasha. Natasha is almost dead. Natasha closely misses you. You barely miss Natasha. Natasha is almost dead. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You closely miss Natasha. Natasha is almost dead. Natasha claws you but does no damage. You hit Natasha. Natasha is almost dead. Natasha closely misses you. You hit Natasha but do no damage. Natasha is almost dead. Natasha claws you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (almost dead, 100% to hit) The magic dart hits Natasha but does no damage. Natasha is almost dead. Natasha closely misses you. Natasha casts a spell at you. You resist with significant effort. You hit Natasha. You kill Natasha! Natasha growls in agony! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......##......# ####~~~~.# ..........#####... #...~.~~~# .....####.#####.. ##.#..≈.~.# .......<......+.. ##....≈~~... ####.###..#####.. ##.....~≈~≈.. #....###.# #..#...~~≈... #.##...#.####.##...~~.≈~. #+# ##...##...##...~~~~.. #@##.######~~≈~~.# #.##.### #.~~≈~.# #......# ##.†~~~.# #....#.# #.~~~≈~## ####.#.# #..~≈~≈≈≈ #>#.# #..~≈≈.~≈ ..#.# #..~~≈~≈≈ #.#.# #.#..~≈≈≈ #.#.# #(#.#.### There were no monsters in sight! Vanquished Creatures Natasha (D:2) 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) 4 ball pythons 4 bats A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 471 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 471 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 520 | D:1 | Learned a level 2 spell: Searing Ray 1336 | D:2 | Noticed Natasha 1349 | D:2 | Killed Natasha 1350 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1350 | D:2 | Reached XP level 3. HP: 13/24 MP: 0/8 1350 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, chequers_serial_rivers_small_a D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, basic_altar, minmay_mini_jars, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 52 Searing Ray || 1 Armour: Robe || 19 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1354 | 1311 | 43 | 0 | 1164 | 2 | 677.0 | Dungeon | 1354 | 1311 | 43 | 0 | 1164 | 2 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 297 daAuts