Dungeon Crawl Stone Soup version 0.33-a0-959-gecac187fed (webtiles) character file. Game seed: 2715170624877856479 139 Legend the Magician (level 5, 30/35 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:01:52 (2425 turns). Legend the Magician (Demonspawn Conjurer) Turns: 2425, Time: 00:01:53 Health: 30/35 AC: 2 Str: 8 XL: 5 Next: 1% Magic: 3/12 EV: 11 Int: 22 God: Gold: 86 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . j - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: big brain 1, demonic magic 1, weakness stinger 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 club f - a +0 dagger j - a +0 rapier (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of brand weapon {unknown} k - 2 scrolls of identify {unknown} m - a scroll of revelation {unknown} n - a scroll of teleportation {unknown} o - a scroll of torment {unknown} Potions b - a potion of magic g - a potion of curing {unknown} h - a potion of haste {unknown} i - a potion of mutation {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Kiss of Death Conj/Necr 56% 2d9 4% 1 Confusing Touch Hex 5% N/A 30% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Awaken Armour Erth/Frge 10% N/A 71% 4 Dispel Undead Necr 5% 3d7 71% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 96% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Starburst Conj/Fire 7% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: scorpion Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Spells you cast may paralyse adjacent enemies. You have a small tail. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, 69% to hit) You focus your ray upon the hound. The searing ray hits the hound. You kill the hound! (Press . to maintain the ray.) You stop channelling your searing ray. You start resting. Magic restored. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. As you open the door, it creaks loudly! You hear a shout! You hear an angry hiss. You hear a shout! x2 There is an open door here. You start waiting. An orc wizard is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The puff of flame hits you. The searing ray hits the orc wizard. The orc wizard is lightly wounded. The searing ray misses the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. You finish channelling your searing ray. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#.....#......# +....#.....+......# #....#.....#......# #....#######......# #.....o...........# #...........#'##.... #...........#..#.... #...........#).# ... +...........#@.# .. #...........#### ######### There were no monsters in sight! Vanquished Creatures A hound (D:6) An iguana (D:6) An orc wizard (D:6) 2 adders (D:2) 2 ball pythons (D:2) 6 endoplasms 2 giant cockroaches (D:1) 7 goblins (D:1) 2 hobgoblins (D:2) 3 jackals 4 kobolds A bat (D:2) 2 frilled lizards (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 342 | D:1 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1382 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 2034 | D:2 | Got the Dissertation on the Schematic Summer 2228 | D:3 | Noticed a scorpion 2252 | D:3 | You fall into a shaft and drop 3 floors! 2286 | D:6 | Reached XP level 4. HP: 30/30 MP: 1/10 2425 | D:6 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2425 | D:6 | Reached XP level 5. HP: 30/35 MP: 3/12 2425 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_view_2e, aquarium_balcony_3b, dk_noncrumbling_4 D:2: layout_loops_cross D:3: layout_loops_corners, mainiacjoe_overflow_catch_the_wave, grunt_decor_arrowhead D:6: layout_gridville Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Rapier | 2 | || 2 Cast: Magic Dart | 74 | 3 || 77 Searing Ray | 1 | 3 || 4 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2425 | 2379 | 46 | 161 | 2028 | 4 | 606.2 | Dungeon | 2425 | 2379 | 46 | 161 | 2028 | 4 | 606.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1242 daAuts D:2: 932 daAuts D:6: 172 daAuts D:3: 77 daAuts