Dungeon Crawl Stone Soup version 0.33-a0-959-gecac187fed (webtiles) character file. Game seed: 551882875207631192 8 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (228 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 228, Time: 00:00:55 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a jackal corpse; a jackal corpse You see here a +0 robe. You now have 9 gold pieces. g - 4 poisoned darts You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.#.# ####...#.#.#### #......#....... #.##...#....... # #...#....... #...#......) #...#....... ######...@....... ................. ...###.[####..... . #..# ?... ...###..####..... #.......††.†..... ..#.##..#####.... #.....# . #.##†.### There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 228 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, dreamdust_ecumenical_altar_statues Action || total ---------------------------++------- Melee: Dagger || 11 Unarmed || 9 Cast: Magic Dart || 9 Armour: Robe || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 227 | 227 | 0 | 0 | 176 | 1 | 227.0 | Dungeon | 227 | 227 | 0 | 0 | 176 | 1 | 227.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 227 daAuts