Dungeon Crawl Stone Soup version 0.33-a0-959-gecac187fed (webtiles) character file. Game seed: 6134329131830108535 28 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (910 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 910, Time: 00:01:00 Health: 24/24 AC: 7 Str: 7 XL: 3 Next: 0% Magic: 2/7 EV: 11 Int: 20 God: Gold: 79 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . f - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) h - a +1 cloak Jewellery g - a +4 ring of protection (worn) Scrolls d - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} j - a scroll of fear {unknown} k - a scroll of brand weapon {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict minor irresistible damage on your foes. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear a shout! A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.########.... #.# .... ####.# ..# #....# ##### #.#### #...# #.#### #.#.# #....# #.#.# ####.# #.#.# #.###.#@# #.....#........ #########...... ....#ß ...# ....# ...# ...) There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 6 ball pythons A goblin (D:2) 7 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 506 | D:1 | Found Cueschel's General Store. 910 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 910 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 910 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, serial_shops, nicolae_square_shop, hangedman_decor_push D:2: layout_basic, hellmonk_ecumenical_altar_zigzags, dreamdust_princess_bridge, st_stairs_6 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 14 Club || 1 Cast: Magic Dart || 41 Armour: Robe || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 908 | 889 | 19 | 5 | 748 | 2 | 454.0 | Dungeon | 908 | 889 | 19 | 5 | 748 | 2 | 454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 72 daAuts