Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3288208547340513019 29 Legend the Conjurer (level 3, 20/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:39 (780 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 780, Time: 00:00:40 Health: 20/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 7/7 EV: 11 Int: 20 God: Gold: 71 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . g - +4 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 club g - a +4 dagger (weapon) Missiles k - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of silence {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} j - a potion of haste {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 21% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History You kill the endoplasm! No target in view! You see here a +0 leather armour. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a +0 leather armour. You see here a goblin skeleton. Done exploring. Done exploring. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a viscous ruby potion. Found an escape hatch in the floor. No target in view! Found a stone staircase leading down. l - a viscous ruby potion Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! A dart slug comes into view. You see here 9 gold pieces. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You completely miss the dart slug. The dart slug is severely wounded. The dart slug bites you but does no damage. The kobold barely misses you. You hit the dart slug. You kill the dart slug! The kobold barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# #.# ###.## .>..########### #.... ...... #..#####...# #####.....##...# #......##.##.@.# #......+...$.K.+ #>.....###.....# #......# ##...## #......# ###..# ..####### ##..# ... #... ... #### ... You could see a kobold. Vanquished Creatures 3 dart slugs 4 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 frilled lizards (D:1) 5 goblins (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 212 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 361 | D:1 | Learned a level 2 spell: Searing Ray 780 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 780 | D:2 | Reached XP level 3. HP: 20/24 MP: 7/7 780 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms, minmay_split_cup_large D:2: layout_basic, uniq_natasha, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 32 Dagger || 15 Cast: Magic Dart || 23 Armour: Robe || 41 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 788 | 782 | 6 | 0 | 628 | 2 | 394.0 | Dungeon | 788 | 782 | 6 | 0 | 628 | 2 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 17 daAuts