Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3568496648558303816 37 Legend the Conjurer (level 3, -15/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Demolished by Sigmund ... wielding a +5 scythe (17 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1175 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1175, Time: 00:01:09 Health: -15/24 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 8/8 EV: 11 Int: 20 God: Gold: 52 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . m - +1 hand axe (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons f - a +0 short sword g - a +0 short sword h - a +2 hand axe of freezing j - a +0 whip k - a +0 dagger m - a +1 hand axe of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} o - a scroll of identify {unknown} Potions e - a potion of mutation {unknown} l - a potion of resistance {unknown} n - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 =* Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. The magic dart hits you. There are monsters nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe and wearing a +0 robe (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits something. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Something hits you. * * * LOW HITPOINT WARNING * * * A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is a strange disturbance nearby! You don't have enough magic to cast this spell. Magic courses through your body. Something hits you! Ouch! That really hurt! You die... +.................># #.........#.##.#...# ######...#....#.#...<..# ..............#.#....#.# ................#..#.#.# ..........##........##.# .....................#.# ..........†..........#.. ...####@..........<#.### .....{..........####.# ..........#.#.### #.# ..........#...# #.# ..........#.... ..# ..........# ## ### ...###..... ... ....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 3 jackals (D:2) 2 kobolds (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards 6 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Found Ytikuof's Jewellery Shoppe. 232 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 235 | D:1 | Learned a level 2 spell: Searing Ray 815 | D:1 | Found Poamoh's Assorted Antiques. 818 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1167 | D:2 | Noticed Sigmund 1175 | D:2 | Demolished by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, serial_shops, shop, nicolae_shop_peninsula, chequers_serial_rivers_marsh D:2: layout_basic, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 16 Hand axe || 6 Cast: Magic Dart || 63 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1181 | 1157 | 24 | 51 | 934 | 2 | 590.5 | Dungeon | 1181 | 1157 | 24 | 51 | 934 | 2 | 590.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts D:2: 134 daAuts