Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 9797634571231298287 29 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:30 (654 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 654, Time: 00:00:30 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 1/7 EV: 11 Int: 20 God: Gold: 16 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sturdy frame 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) f - a +0 club Armour a - a +0 robe (worn) Jewellery h - a ring of flight Scrolls c - a scroll of acquirement {unknown} Potions b - a potion of magic e - a potion of might {unknown} g - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Your touch may inflict minor irresistible damage on your foes. Message History Found 6 boomerangs. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The frilled lizard hisses angrily. A ball python comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel less encumbered by your armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.)...†..#### #......##.>..#### #.)....#####..... #......# ####.. #......# ##..# ##......# #..## #.......# #.## #.......# #.# #@####### #.# #.g# #.# ...Sl #.# ........ [.# #.##....... ### . #........ #......... .(......... You could see a goblin, a ball python and a frilled lizard. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 ball pythons (D:2) 3 endoplasms A hobgoblin (D:2) 2 jackals (D:1) 3 goblins (D:1) A kobold (D:2) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 293 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 354 | D:1 | Learned a level 2 spell: Searing Ray 356 | D:1 | Found a faded altar of an unknown god. 356 | D:1 | You fall into a shaft and drop 1 floor! 654 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 654 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 654 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, ebering_ecumenical_altar_box, minmay_surrounded D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 7 Touch || 2 Cast: Magic Dart || 35 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 653 | 653 | 0 | 0 | 569 | 2 | 326.5 | Dungeon | 653 | 653 | 0 | 0 | 569 | 2 | 326.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 355 daAuts D:2: 297 daAuts