Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13511174667611586545 9 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (571 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 571, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 4/5 EV: 11 Int: 18 God: Gold: 51 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 5 javelins Armour a - a +0 robe (worn) c - a +0 helmet Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 49 gold pieces (gained 17). You now have 51 gold pieces (gained 2). You open the door. There is an open door here. You open the door. There is an open door here. A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka bites you. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka closely misses you. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. You see here a quokka corpse. An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ~ ..# ♣♣~ #.# ..~ #.## ###.#♣♣ #..# ##..?#.# ##.# #......# #.# #......# #.# #...@J.# #.# ##...#.# #.# ##†## .. ##.# #.# ## #..# ##.##### ...###########......# ....................+ ...###########......# #..## ##.##.## You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 526 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 526 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 571 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_corners, serial_bayou_lake_a Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 11 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 570 | 570 | 0 | 0 | 533 | 1 | 570.0 | Dungeon | 570 | 570 | 0 | 0 | 533 | 1 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts