Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 5894728711038974612 8 Legend the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (328 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 328, Time: 00:00:31 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons b - a +0 mace c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of fire e - a +6 ring of strength Scrolls f - a scroll of revelation {unknown} g - a scroll of fear {unknown} h - a scroll of teleportation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Momentum Strike Conj/Tloc 18% 3d8 12% 2 Blink Tloc 4% N/A 26% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. A jackal comes into view. The jackal barely misses you. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# #.. #h# #.# #h# #h# ################.# ..............##J# #.............##@# [..⌠....###...##.# .......## ##..##.# †......## ##..##.# .#'##...###...##.# ###.##........##.# #>##.#...⌠.......# ##..##........#..# .####...###...##.# You could see an endoplasm and 3 jackals. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 328 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 328 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 8 Punch || 1 Cast: Magic Dart || 19 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 0 | 258 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 0 | 258 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts